# Patch 26.17
League of Legends Patch 26.17 is a clear ranked shake-up for carry picks. Aurelion Sol gets real quality-of-life: his Q costs less mana per second and...
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- Patch 26.17

## Page Content

Patch Notes &bull; August 25, 2026 &bull; Luke Pace

**League of Legends Patch 26.17** is a clear ranked shake-up for carry picks. [Aurelion Sol](https://baronbuff.com/champions/aurelionsol/) gets real quality-of-life: his Q costs less mana per second and his W comes up sooner at higher ranks, so you can trade, clear, and roam without being forced into early recalls.

On the other side, Riot cuts some of the most common snowball paths. [Graves](https://baronbuff.com/champions/graves/) loses damage scaling on Q, [Nocturne](https://baronbuff.com/champions/nocturne/) is easier to punish early, and [Thresh](https://baronbuff.com/champions/thresh/) finishes fewer kills off hooks. Meanwhile, [Irelia](https://baronbuff.com/champions/irelia/), [Trundle](https://baronbuff.com/champions/trundle/), and [Yasuo](https://baronbuff.com/champions/yasuo/) get more reliable damage when they are allowed to fight for longer.

## Biggest Buffs

Aurelion Sol
BUFF

Irelia
BUFF

Trundle
BUFF

Yasuo
BUFF

## Biggest Nerfs

Graves
NERF

Nasus
NERF

Nocturne
NERF

Thresh
NERF

## What This Means for Ranked

**Should you still pick jungle carry?** Think twice before blind-picking [Graves](https://baronbuff.com/champions/graves/) if your plan is to build high damage and win through early kills. His Q now scales worse with bonus attack damage on both hits, so the same gold lead converts into fewer kills. [Nocturne](https://baronbuff.com/champions/nocturne/) also takes this patch poorly in solo queue: with 2 less armor and 15 less health, early clears and early skirmishes are less forgiving.

**Which carries are safer to invest in?** Mid lane players should look hard at [Aurelion Sol](https://baronbuff.com/champions/aurelionsol/): his Q drains less mana (5 less per second at all ranks), and his W cooldown drops to 14 seconds at rank 5, so you can look for more roams without giving up lane control. For melee carries, [Yasuo](https://baronbuff.com/champions/yasuo/) and [Irelia](https://baronbuff.com/champions/irelia/) both deal more consistent damage once they have items and can stay in the fight.

**What should supports and top laners do?** If you rely on [Thresh](https://baronbuff.com/champions/thresh/) to secure kills, expect more targets to live after an engage because his E deals less damage. Top lane scaling is also a little less free for [Nasus](https://baronbuff.com/champions/nasus/) since his passive lifesteal is lower at every level, while [Trundle](https://baronbuff.com/champions/trundle/) gets much more attack speed inside W at higher ranks, which helps duels and taking objectives. For the full details, read the patch notes [at Riot's official website](https://www.leagueoflegends.com/en-us/news/game-updates/league-of-legends-patch-26-17-notes/) and our per-champion breakdowns at [baronbuff.com/champions](https://baronbuff.com/champions/).

_See you in the Rift — LP_

## Affected Champions

Vayne
ADJUST
More base health, weaker early true damage, higher early mana cost

Aurelion Sol
BUFF
Lower mana drain, shorter flight cooldown

Graves
NERF
Lower bonus scaling on main burst

Irelia
BUFF
Stronger dash hit, higher AP scaling

LeBlanc
ADJUST
Attack speed normalized, higher dash burst scaling

Qiyana
ADJUST
Higher ability damage, reduced monster damage modifier

Trundle
BUFF
Higher attack speed from domain

Yasuo
BUFF
Less crit damage penalty

Yone
BUFF
Less crit damage penalty

Cho'Gath
BUFF
Higher spike damage on empowered attacks

Nasus
NERF
Lower built-in sustain from passive

Nocturne
NERF
Lower base durability early

Thresh
NERF
Lower flay burst damage, lower scaling

Xerath
NERF
Lower base health, lower main poke damage

## See how these changes affect your draft

Open Baron Buff for pick, ban, and matchup guidance based on the current patch.

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