Tank · Catcher · Support
Prepare for battle with Blitzcrank — master their strengths and exploit their weaknesses before the game starts.
Playstyle Profile
Blitzcrank is an initiator — excels at engaging grouped enemies with impactful openings
- Teamfight Role
- Vanguard Initiator
- Power Spike
- Mid game
- Split Threat
- None
- Backline Access
- Low
Blitzcrank's Strengths
- Starts fights on your terms — Blitzcrank's engage forces enemies to react, giving your team the initiative
How to Play Blitzcrank
Champion-specific pre-match tips
Gameplay tips on Summoner's Rift
Lane Phase
Push the first wave and three melee minions of the second wave to hit level 2, then immediately step past the minion line to threaten a Q engage.
Lane Phase
Hold your Q when walking up; forcing enemies into dodging patterns allows you to close the gap and land an E knockup before throwing your hook.
Lane Phase
Cast W only when you have a clear path to close the distance, as the self-slow at the end of the duration leaves you highly vulnerable to counter-trades.
Mid Game
Clear vision around jungle chokepoints with a sweeper before throwing your Q to drastically reduce the enemy's reaction time.
Mid Game
Cast your ult immediately upon engaging a target with an active shield, since the shield-break mechanic triggers before the damage applies.
Mid Game
Path through the river out of enemy vision when a side lane wave is pushing toward your team to set up a flank.
Late Game
Hook enemy divers off your carries when a teamfight breaks out if you cannot safely isolate an enemy backline target.
Late Game
Flash directly onto a priority target to land your E knockup first, then cast your Q while they are airborne for an undodgeable crowd control chain.
Late Game
Stand behind a wall during major objective fights to threaten a blind Q on the enemy jungler when the monster drops to smite threshold.
For matchup-tailored tips, download Baron Buff's AI Coach & Companion App.
Gameplay tips in Arena
- Stand off-angle from your partner so enemies cannot hide behind the same terrain. Hold Q until a dash ends, then E immediately and save R to break shields or stop a channel.
- Build Locket of the Iron Solari, Zeke's Convergence, Knight's Vow, and Cruelty. Build to survive a missed hook while converting every successful one into partner damage.
- Prioritize Courage of the Colossus, Guilty Pleasure, Slap Around, and Extendo-Arm. Reach and control augments strengthen the hook threat without requiring reckless movement speed builds.
Baron Build
This might not be your familiar build. We look at ranked games after each item was bought. If the player or team gained ground in gold, we rate that item higher.
- Zeke's Convergence — 2,200
- Boots of Swiftness (Boots) — 1,000
- Celestial Opposition — 400
- Locket of the Iron Solari — 2,200
- Thornmail — 2,450
- Bandlepipes — 2,300
total: 10,550
How to Counter Blitzcrank
Counter strategies and draft context
build percent-health damage, kite effectively, or bypass them entirely to reach carries
- Weak to disengage and spread comps — Blitzcrank's engage loses value when enemies aren't grouped
- Split-push threats that avoid 5v5 team fights entirely
- Compositions with strong disengage to negate engage windows
- Picks that bypass the frontline to reach backline carries directly
Blitzcrank's Weaknesses
- Heavy disengage compositions — Blitzcrank's engages get peeled off before the team can follow up
Best Synergies with Blitzcrank
Team synergies and draft context
- Follow-up damage dealers who capitalize on Blitzcrank's engage — burst mages and ADCs with range
- Assassins that flank while you hold enemy attention at the front
- Follow-up damage dealers that capitalize on your engage and CC
- AOE mages that combo with your crowd control for wombo setups
Draft Context
- Pairs another engage champion with no follow-up damage to capitalize on Blitzcrank's initiation
Learning Curve
Based on 1.2M+ matches across all ranked elos, showing how Blitzcrank's win rate changes with mastery level
Blitzcrank has exceptional depth — there is always something new to learn, with a straightforward learning process. Steady improvement comes over a moderate number of games.
- Skill Cap
- Very High
- Cost of Learning
- Medium
| Mastery Level | Win Rate |
|---|---|
| 1-2 | 44.1% |
| 3-4 | 51.1% |
| 5-6 | 51.1% |
| 7-8 | 54.0% |
| 9-12 * | 55.7% |
| 13-16 | 55.7% |
| 17+ | 55.7% |