enchanter · Support, Bot
Prepare for battle with Seraphine — master their strengths and exploit their weaknesses before the game starts.
Playstyle Profile
Seraphine is a protector — defends carries by neutralizing incoming threats
- Teamfight Role
- Backline Protector
- Power Spike
- Mid game
- Split Threat
- None
- Backline Access
- Low
Seraphine's Strengths
- Keeps carries alive through burst — Seraphine's peel makes hyper-carries nearly unkillable in teamfights
How to Play Seraphine
Champion-specific pre-match tips
Lane Phase
Hold your E-Q combo away from the wave until you have enough AP to one-shot caster minions, as partial damage leaves them at awkward health thresholds for last-hitting.
Lane Phase
Cast Q to hit the entire minion wave for pushing, as its slow travel time makes raw champion poke unreliable unless the enemy walks directly toward you.
Lane Phase
Delay forcing aggressive trades until reaching level 7 and your first completed item, when your wave clear comes online and you can safely shove and reset.
Mid Game
Purchase Rylai's Crystal Scepter to guarantee your single-cast E roots targets, since the item's slow applies before the ability checks for existing crowd control.
Mid Game
Clear waves instantly before moving to objectives by hitting the caster minions with E first, then dropping Q to maximize its missing health damage.
Mid Game
Force skirmishes near narrow jungle corridors and objective pits to easily extend your ult through multiple grouped targets.
Late Game
Layer your crowd control by casting E immediately after your ult hits, guaranteeing a root or stun right as the charm duration expires.
Late Game
Double-cast W proactively for the immediate AoE shield and movement speed to help your team reposition, rather than holding your passive stacks strictly for the delayed heal.
Late Game
Cast your ult directly through your frontline during Baron dances or base sieges to massively extend its range and catch the enemy backline by surprise.
For matchup-tailored tips, use Baron Buff's AI Coach during champion select.
How to Counter Seraphine
Counter strategies and draft context
apply grievous wounds, dive past the frontline, or burst through their shields before they stack
- Struggles against multi-angle pressure — Seraphine can't peel multiple threats at once
- All-in engage supports that outpressure in lane
- Champions with anti-heal in their kit or builds
- Assassins that delete carries before shields apply
Seraphine's Weaknesses
- Multiple dive threats at once — Seraphine can only peel one target, and coordinated dives overwhelm the backline
Best Synergies with Seraphine
Team synergies and draft context
- Hyper-carry ADCs that thrive behind Seraphine's protection — the longer fights last, the more value you get
- Hyper-carry ADCs that scale with your shields and heals
- Bruisers and fighters that become unkillable with your buffs
- Late-game compositions that benefit from your scaling support
Draft Context
- Drafts only squishies — Seraphine can peel, but there's nothing to absorb damage in the frontline
Learning Curve
Based on hundreds of thousands of high-elo matches — how Seraphine's win rate changes with mastery level
Seraphine rewards dedicated play — meaningful improvement continues well beyond the basics, and getting started is comfortable. Results come quickly from the first few games.
- Skill Cap
- High
- Cost of Learning
- Low
| Mastery Level | Win Rate |
|---|---|
| 1-2 | 48.5% |
| 3-4 | 52.2% |
| 5-6 | 52.2% |
| 7-8 * | 54.1% |
| 9-12 | 54.1% |
| 13-16 | 54.1% |
| 17+ | 54.1% |