Fighter · Duelist · Mid, Top
Prepare for battle with Yone — master their strengths and exploit their weaknesses before the game starts.
Playstyle Profile
Yone is a diver — disrupts the backline by committing onto enemy carries
- Teamfight Role
- Backline Diver
- Power Spike
- Mid game
- Split Threat
- None
- Backline Access
- Low
Yone's Strengths
- Disrupts the enemy backline — Yone's dives force carries to reposition instead of dealing damage
- Wins extended 1v1s — Yone's sustained trading overwhelms most opponents in side-lane matchups
How to Play Yone
Champion-specific pre-match tips
Gameplay tips on Summoner's Rift
Lane Phase
Cast E from a safe distance to last hit or break the freeze if the enemy holds the wave just outside their tower.
Lane Phase
Initiate trades with E and immediately cast Q and W when the enemy steps into your range, rather than always telegraphing your aggression by waiting to stack Q3.
Lane Phase
Activate E from behind your minions when crashing a large wave to safely hit the tower, snapping back before you take tower aggro.
Mid Game
Stack your Q on nearby jungle camps or minion waves right before committing to a skirmish to ensure your Q3 dash is ready.
Mid Game
Open with E directly into R to force out enemy flashes, then use your Q3 dash to close the gap after they burn their mobility.
Mid Game
Poke forward with E and a single Q if a fight breaks out while your R is on cooldown, immediately snapping back instead of committing to an extended trade.
Late Game
Hold your engage until major enemy crowd control abilities are cast, using your R as a follow-up tool rather than initiating 5v5 teamfights.
Late Game
Disengage completely from a teamfight if you lack both R and a stacked Q3, as you cannot survive focused damage without your knockups.
Late Game
Dash over thick jungle terrain with Q3 to bypass chokepoints, then activate E to flank the enemy backline during Baron or Elder Dragon standoffs.
For matchup-tailored tips, download Baron Buff's AI Coach & Companion App.
Gameplay tips in Arena
- Start E from a safe anchor, stack Q before crossing distance, and return before the enemy controls the snapback point. R along both enemies only with a clear landing.
- Build Infinity Edge, Immortal Shieldbow, Blade of The Ruined King, and Mirage Blade. Crit and on-hit damage reward a controlled Spirit Form window.
- Prioritize Dashing, Outlaw's Grit, It's Critical, and Mystic Punch. Mobility augments protect both entry and forced return.
Yone Build
Core
- Immortal Shieldbow
- Berserker's Greaves (Boots)
- Infinity Edge
Situational
- Death's Dance
- Guardian Angel
- Bloodthirster
- Mortal Reminder
- Terminus
- Chempunk Chainsword
- Serpent's Fang
Yone Runes
The most popular rune page and summoner spells for Yone in ranked games over the last 30 days.
Precision + Resolve · 50.5% WR · 131,439 games
- Lethal Tempo
- Absorb Life
- Legend: Alacrity
- Last Stand
- Second Wind
- Overgrowth
- Attack Speed
- Adaptive Force
- Health Scaling
Summoner spells
Flash, Ignite
Yone Skill Order
The recommended skill order for Yone from ranked games over the last 90 days: the first three skill points, then the order to max abilities.
- lvl 1: Q
- lvl 2: W
- lvl 3: E
- max: Q
- max: E
- max: W
How to Counter Yone
Counter strategies and draft context
kite with range, burst before they sustain, or outscale with team-oriented compositions
- Vulnerable to CC during dives — Yone commits hard and can be punished if locked down
- Loses to numbers — Yone thrives in 1v1s but crumbles when outnumbered or burst down
- Ranged champions that maintain distance in trades
- Burst-heavy picks that kill before sustain matters
Yone's Weaknesses
Layered crowd control and peel lock Yone down mid-dive. Yone wins 1v1s but struggles when the enemy collapses on the side lane with several champions.
Best Synergies with Yone
Team synergies and draft context
A second diver splits enemy focus alongside Yone, since two divers are harder to peel than one. Global or semi-global allies pressure the map while Yone wins side-lane 1v1s. Engage supports set up skirmishes in your favor. Allies with follow-up crowd control chain onto your initial dive.
Draft Context
- Drafts another diver with no backline carry — Yone disrupts, but the team has no sustained damage
- Ignores teamfight presence — Yone wins 1v1s but the team crumbles in grouped fights without them
Learning Curve
Based on 1.2M+ matches across all ranked elos, showing how Yone's win rate changes with mastery level
Yone has exceptional depth — there is always something new to learn, with a straightforward learning process. Steady improvement comes over a moderate number of games.
- Skill Cap
- Very High
- Cost of Learning
- Medium
| Mastery Level | Win Rate |
|---|---|
| 1-2 | 39.6% |
| 3-4 | 46.4% |
| 5-6 | 46.9% |
| 7-8 | 50.3% |
| 9-12 | 50.3% |
| 13-16 | 51.3% |
| 17+ * | 52.0% |